From astroparticle physics to VR and 3D printing
Before working here, Verena went to a technical school, where she learned the basics of programming and studied astroparticle physics until she got her Master’s degree. She mainly writes user-friendly functions for complex scientific use cases and processes data for customers on our infrastructure.
Her favorite hobby is video games. She loves the fantastic stories they tell and the worlds that can be built. Verena also enjoys playing VR games with her friends, who now live far away. As if that wasn’t enough, she also enjoys handicraft and has lately been dabbling in 3D printing.
How did the STEM journey begin?
“I started playing video games at a young age and was fascinated by how mechanical designs worked,” she reveals. “I enjoyed going to a technical school and learning mechanical engineering. When I was thinking about my continued studies, I realized that what fascinated me most about mechanics was the physics behind it. I suddenly wanted to understand how everything in the world is controlled and by what physical properties. I ended up focusing on studying the creation and decay of the distant universe.”
Interest is independent of gender
When it comes to the topic of women in IT, we often want to know more about the inspiring people behind female colleagues in the tech world: Who are those who have supported or influenced them? Did these women choose a career in IT because they had role models?
“I didn’t have anyone I looked at and thought, ‘I want to be like them’,” Verena confesses, “but I have an older brother who was also interested in technology and electronics from a very young age. He had books and toys based on all these things. But these tended to be geared towards ‘bigger kids’ and even more towards boys. So maybe that sparked my interest in the subject as well.”




