
A new recruitment platform for OTTO Work Force
Cloudflight built OTTO Work Force a recruitment platform on Pimcore DXP, with a mobile-first design, automated translations and a new SEO foundation.




WHAT WE DO DIFFERENTLY
Known from








































OUR SERVICES
Technology Advisory decides where AI pays off. Tailored Innovation builds what no product covers, in your stack. Accelerators start your build from a proven core, not from zero.
Cloudflight understood immediately what we need. They convinced us right away with their fast and future-oriented solution.

Florian Haslehner
Head of Digital Solutions (Rosenbauer International AG)

REFERENCES

Cloudflight built OTTO Work Force a recruitment platform on Pimcore DXP, with a mobile-first design, automated translations and a new SEO foundation.


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Austria’s Parliament is modernizing its digital foundations and rethinking how public services are delivered— putting people, collaboration, and lasting…


When Austria's top parts distributor needed to sell beyond the catalog, Cloudflight built the platform to do it.


The platform offers tools such as a sheet metal bending simulation, a 3D model viewer, and engineering file converters, all accessible for free through the…


Up to 90% of cases are now prepared with AI support, significantly relieving the staff and minimizing manual preprocessing.

EVENTS
Take this opportunity to get directly in touch with us.
On-siteFrontier Transformation Day brings together Austria’s leading decision-makers, innovators, and technology leaders to bring this very future to life. It represents the crucial next step: from inspiration to implementation.
On-site & remoteThe Cloudflight Coding Contest is one of the biggest coding contests in the world with more than 9,000 coders per edition. Join our 43rd edition and challenge yourself in level-based coding games.
INSIGHTS
In June 2026, Gartner predicted that by 2028, AI coding costs will overtake the average developer’s salary. The drivers are rising token consumption and the shift from seat-based to consumption-based pricing. For me, the more important point in that announcement is a different one. According to Gartner, token discipline won’t emerge from developers’ own choices, because developers optimize for speed and convenience rather than cost. I agree, and not because developers are careless. In most setups, nobody can see what the work actually costs. So the useful question isn’t “how much AI budget do we need?” It’s “can we see and steer what we spend?” We’ve spent the past year building our answer to the second question. This article walks through the four building blocks we use today and the decision behind each one that every organization has to make for itself. Why a budget number alone won’t help If you have no data at all, you need a starting point. Mine is around €200 per developer per month. We calculated it a year ago, and as top models have become more expensive, it drifts upward rather than down. It sits at the lower end of what the market reports: Gartner Peer Insights found that 23% of tech leaders already spend $200 to $500 per developer per month on tokens for coding agents, and Anthropic puts enterprise Claude Code usage at $150 to $250 per month . But the number is the…
Vincenzo Sessa, Vice President Technical Strategy
November 2, 2026
Most people starting to use AI for building software use Claude Code the way they used Google ten years ago. Type a question, get an answer. It works, but only to some degree. This approach stops being enough once the project gets large enough to matter. Between the basic, Google-like functionality and an agent team that ships work while you review decisions, we identified seven distinct levels. Level 7 is where everything comes together, so it will also collapse the moment you jump there without having built the levels underneath it reliably. This model is built around Claude Code, and every path, command and example below refers to it. That said, it’s applicable to other agents like Copilot or Codex with small adaptations. Treat the levels as seven levers, not a checklist to rush. The 7 levels at a glance Direct prompting: you get answers. CLAUDE.md: Claude gets context. MCPs: Claude gets eyes and hands. Skills: Claude gets resuable shortcuts. Agents: Claude gets focus. Hooks: Claude gets guardrails. Agent orchestration: Claude gets a team. Each level solves a problem the previous one leaves open. That is why every section below points out a limitation. This limitation is the reason the next level exists. Level 1: Direct prompting, where most people stop Simply put, a prompt goes in, code goes out. You ask questions about your codebase, fix bugs, or write functions, with…
Hannes Brandstätter, Senior Technical Architect
October 12, 2026
For nineteen years, the Cloudflight Coding Contest (CCC) that we run has been technologically split in two. There was a game platform where you practice and a separate site where you register. It did its job; roughly 5,000 people per edition made it work. But it meant two logins, two URLs, and a contest record that didn’t really exist anywhere. You solved six levels during one edition, and for the next one, you started from nothing. This is why we decided it was high time for a major overhaul. Read on to learn how we approached it and what you can expect from this year’s edition . The platform is now your ally. The levels, not so much. The second last year’s CCC ended, we started working on rebuilding the platform. Our engineers and game masterminds set out with a clear vision of features to upgrade or add to improve your experience: One account, one place There’s now a single platform for you to practice on past games, register for your location, compete, and see your full history—that means every past edition and every level. It’s fully functional on mobile browsers as well. If you’ve competed before, your account and results have already moved over. You can login with the same credentials, just like you always have. In the background, your data is now protected with stronger encryption. New game experience Probably the most important point for you. The new platform enables…
Michał Pękala, Senior content manager and contributing author
September 30, 2026
Registration for the 42nd Cloudflight Coding Contest, 23 October 2026, is open. This year’s edition will be hosted on an entirely new platform that brings registration and competition together for the first time. MUNICH / VIENNA, 21 September 2026 Today, Cloudflight opened registration for the 42nd Cloudflight Coding Contest (CCC) on a completely rebuilt contest platform. The new platform replaces the separate practice and registration environments—a setup that has carried the contest since it grew from a single Austrian event in 2007 into one of Europe’s largest programming competitions, with almost 5,000 participants per edition across more than 40 locations worldwide. The 42nd edition takes place on Friday, 23 October 2026, simultaneously on-site and online. Participants compete in three tracks: School for pupils aged 16 and over, Classic for students and professionals, and Data/AI for those who would rather train a model than write an algorithm. All programming languages are permitted; participants compete solo or in teams. The rebuilt platform consolidates what were previously two separate systems. Coders can now practice with past editions’ games, register for a location, compete, and track their full contest history through a single account. Crucially, all existing accounts and past results are carried over. Platform upgrades also translate to the games themselves. They…
Manja Kuchel, VP Marketing
September 21, 2026

In June 2026, Gartner predicted that by 2028, AI coding costs will overtake the average developer’s salary. The drivers are rising token consumption and the shift from seat-based to consumption-based pricing. For me, the more important point in that announcement is a different one. According to Gartner, token discipline won’t emerge from developers’ own choices, because developers optimize for speed and convenience rather than cost. I agree, and not because developers are careless. In most setups, nobody can see what the work actually costs. So the useful question isn’t “how much AI budget do we need?” It’s “can we see and steer what we spend?” We’ve spent the past year building our answer to the second question. This article walks through the four building blocks we use today and the decision behind each one that every organization has to make for itself. Why a budget number alone won’t help If you have no data at all, you need a starting point. Mine is around €200 per developer per month. We calculated it a year ago, and as top models have become more expensive, it drifts upward rather than down. It sits at the lower end of what the market reports: Gartner Peer Insights found that 23% of tech leaders already spend $200 to $500 per developer per month on tokens for coding agents, and Anthropic puts enterprise Claude Code usage at $150 to $250 per month . But the number is the…
Vincenzo Sessa, Vice President Technical Strategy
November 2, 2026

Most people starting to use AI for building software use Claude Code the way they used Google ten years ago. Type a question, get an answer. It works, but only to some degree. This approach stops being enough once the project gets large enough to matter. Between the basic, Google-like functionality and an agent team that ships work while you review decisions, we identified seven distinct levels. Level 7 is where everything comes together, so it will also collapse the moment you jump there without having built the levels underneath it reliably. This model is built around Claude Code, and every path, command and example below refers to it. That said, it’s applicable to other agents like Copilot or Codex with small adaptations. Treat the levels as seven levers, not a checklist to rush. The 7 levels at a glance Direct prompting: you get answers. CLAUDE.md: Claude gets context. MCPs: Claude gets eyes and hands. Skills: Claude gets resuable shortcuts. Agents: Claude gets focus. Hooks: Claude gets guardrails. Agent orchestration: Claude gets a team. Each level solves a problem the previous one leaves open. That is why every section below points out a limitation. This limitation is the reason the next level exists. Level 1: Direct prompting, where most people stop Simply put, a prompt goes in, code goes out. You ask questions about your codebase, fix bugs, or write functions, with…
Hannes Brandstätter, Senior Technical Architect
October 12, 2026
For nineteen years, the Cloudflight Coding Contest (CCC) that we run has been technologically split in two. There was a game platform where you practice and a separate site where you register. It did its job; roughly 5,000 people per edition made it work. But it meant two logins, two URLs, and a contest record that didn’t really exist anywhere. You solved six levels during one edition, and for the next one, you started from nothing. This is why we decided it was high time for a major overhaul. Read on to learn how we approached it and what you can expect from this year’s edition . The platform is now your ally. The levels, not so much. The second last year’s CCC ended, we started working on rebuilding the platform. Our engineers and game masterminds set out with a clear vision of features to upgrade or add to improve your experience: One account, one place There’s now a single platform for you to practice on past games, register for your location, compete, and see your full history—that means every past edition and every level. It’s fully functional on mobile browsers as well. If you’ve competed before, your account and results have already moved over. You can login with the same credentials, just like you always have. In the background, your data is now protected with stronger encryption. New game experience Probably the most important point for you. The new platform enables…
Michał Pękala, Senior content manager and contributing author
September 30, 2026
Registration for the 42nd Cloudflight Coding Contest, 23 October 2026, is open. This year’s edition will be hosted on an entirely new platform that brings registration and competition together for the first time. MUNICH / VIENNA, 21 September 2026 Today, Cloudflight opened registration for the 42nd Cloudflight Coding Contest (CCC) on a completely rebuilt contest platform. The new platform replaces the separate practice and registration environments—a setup that has carried the contest since it grew from a single Austrian event in 2007 into one of Europe’s largest programming competitions, with almost 5,000 participants per edition across more than 40 locations worldwide. The 42nd edition takes place on Friday, 23 October 2026, simultaneously on-site and online. Participants compete in three tracks: School for pupils aged 16 and over, Classic for students and professionals, and Data/AI for those who would rather train a model than write an algorithm. All programming languages are permitted; participants compete solo or in teams. The rebuilt platform consolidates what were previously two separate systems. Coders can now practice with past editions’ games, register for a location, compete, and track their full contest history through a single account. Crucially, all existing accounts and past results are carried over. Platform upgrades also translate to the games themselves. They…
Manja Kuchel, VP Marketing
September 21, 2026


